[00:00:39] Speaker A: Welcome to the 78th episode of the Crack Die podcast.
[00:00:44] Speaker B: We finished book two.
[00:00:45] Speaker A: Yes, we have indeed finished book two.
[00:00:52] Speaker C: Wow. Did you spend all night thinking of that one?
[00:00:54] Speaker A: I did.
[00:00:55] Speaker D: Wait, which part was book one?
[00:01:02] Speaker B: So don't worry about it, Rob. It's fine.
[00:01:04] Speaker D: Don't know what we're doing.
[00:01:05] Speaker C: Is this what, episode 15 for you?
No, I do digital. Now that we're in, like, our little between books chat, like, Rob, you've been a wonderful addition. It's been so much fun to play with you.
[00:01:16] Speaker D: Well, thanks. I'm enjoying. This has been a fun game.
[00:01:19] Speaker A: Hang on. I have praising Rob scheduled a little later in the episode, so let's.
[00:01:25] Speaker E: Let's.
[00:01:28] Speaker C: I didn't know we had an agenda.
[00:01:31] Speaker A: I'm trying to be a better Gmdeh or at least take better notes and organize myself a little bit better in life. So much like we did at the end of book one. If anyone can remember that far back.
[00:01:45] Speaker D: Nope.
[00:01:45] Speaker A: No. No.
[00:01:47] Speaker B: Very good, Rob. You can't remember.
[00:01:49] Speaker E: What's that?
[00:01:50] Speaker A: But so. So just in real life, things that have happened since the end of book one, we have one new cast member. We have three less characters.
[00:02:01] Speaker C: Yep.
[00:02:02] Speaker B: Fewer.
[00:02:03] Speaker A: Fewer. Three fewer characters. We no longer play in person. We've switched to online only. There's been this weird thing going on in the world where we can't really hang out in person anymore.
And all that happened during the course of book two.
So that's a lot of real world stuff.
[00:02:26] Speaker E: Yeah.
[00:02:26] Speaker B: In the words of Brianna, we've already lost so much in this jungle, Sean.
[00:02:31] Speaker E: That's true.
[00:02:34] Speaker A: So I just want to start this off real quick with. Not even real quick. I want to chat with you guys. What are your thoughts about book two? Things you loved, things you hated.
Let's just start there.
All right.
[00:02:55] Speaker C: Crickets.
[00:02:57] Speaker D: Well, I felt that the story in book two was much more engrossing than book one. Like, I could really get more into that one.
Yeah.
[00:03:10] Speaker C: See, I was half expecting Rob to come in with, like, I was really confused. There was no introduction. It just kind of throws you into this whole mess without really telling you much.
[00:03:22] Speaker D: All I know, we were knocking over sticks with lizard heads on them. I don't understand why, but that's what.
[00:03:26] Speaker C: We were doing, so.
[00:03:27] Speaker A: Hiya, Matt and Christine, what are your thoughts about the story so far from book one to book two? Now that we finished book two, and the Cult of Cinders, which is the name of book two, what do you guys feel? How do you guys feel as players about it?
[00:03:46] Speaker C: I am very curious about finding more. More threads to the overarching plot for this. For the next four books, basically, for the whole. Yeah, the. I'm really interested in, like, the. The threads of the overarching plot now because obviously we have this, like, you know, Dragonlord thing going on. We had all these pillars. So, like, are we gonna find more about this cult, or is there gonna be something a little different behind each gate? Are we gonna have to go through all the gates? It was a huge deal in book one to find them, and now we found one and activated it. So I. I want to see what comes in.
[00:04:21] Speaker B: Tya, any thoughts?
[00:04:23] Speaker E: I just feel like, because book two has occurred around real life things, it just kind of set a very strange taste in my mouth. I I don't know. I was very excited to. To have Rob join us and knife Sword being an incredible character that he is in terms of location and lore and things like that, I think book two is full of that. Otherwise.
Eh, I don't know.
[00:04:55] Speaker C: I think I will very much agree that playing characters, stumbling lost, trying to figure out what's going on in these woods, while basically the whole world is stumbling lost, trying to figure out the COVID situation. I agree with that.
It was a little weird, but, yeah, plot wise and lore wise, the Mwangi expanse is a really fun thing. I love. I know we didn't get to see a whole lot of it, but the culture of the okuje elves, like, yeah, absolutely.
[00:05:27] Speaker B: We got to see some of it. I mean, so from book one to book two, gotta say, definitely have mixed feelings about both of them. I mean, there were some good and some bad in both. You know, losing a good chunk of our cast was. Was tough.
[00:05:45] Speaker E: Yeah.
[00:05:45] Speaker B: But always, always a great time to play with Rob. I'm so glad that he didn't realize what I was getting him into when he agreed to do this, but, yeah, I'm hoping that, to be fair, from.
[00:05:56] Speaker C: The way Twintellen reacts to knife sword, I don't think you knew what you.
[00:05:59] Speaker A: Were getting yourself into either.
[00:06:01] Speaker B: I think Matt knew what he was getting into. I don't think that the twin town any clue, but I'm hoping that the adventures going forward aren't as formulaic as I think they are. But we shall see. Cause we went through the first book and we found the arrowhead, and we went through the hunter's gate, and then we did everything in the moang expanse, and we got back to the end, and they're like, oh, there's this knife. We don't know why we hold it here, you should have it now. Also, it's a key to a gate on the other side by. And I feel like if that's the story structure for everyone, it's just kind of like very. I mean, it's very gamey, which I guess is fine, like, if we're playing a game, but it's. I don't want to say it's hokey or I don't know what the wor. What I'm looking for exactly, but it's just very.
I hope it's not as predictable as I'm predicting that we just go to, like, the next thing we do is we open the Desna gate, which is the stark dream gate, I think is what they called it, and we do that and the first person we meet is like, blah, blah, blah. And then we come back to the end of the gate and they're like, oh, by the way, I have this piece of corn that I've been holding on to and I think you should have it. And we get back through and like, one of the gates starts glowing, we hold the corn up to it and it's just, you know, that for four more books. So.
[00:07:24] Speaker C: I do, yeah, I feel like it suffers very much just from, like, having the repetition of the gates along with the repetition of the dragon pillars. So, like you said, I can only hope it goes in a different direction. I have faith in the writers at Paizo, but, yeah, definitely wandering around looking for pillars to knock over for a whole book.
[00:07:45] Speaker B: Yeah. I mean, to be fair, I played Kingmaker. I loved Kingmaker. Kingmaker has a lot of running around in the forest, not knowing what you're doing. Hex to hex, trying to find stuff. But there's like a kingdom you're running in the background or there's like this other goal that's happening. And the fact that through the gate there was this citadel that's now full of infested with goblins, I guess, is a good way to put it, that may or may not be fixing it and eventually will put some time into repairing the walls. Like, it's just not as gripping, at least not yet, as the prospect of running a kingdom. So, yeah, I think that the. Just fine. All the dragon pillars knocked them all down. There wasn't a whole lot else out there or anything else to really do, is just very straightforward. Like, there's the cult of cinder, the cinder claws, and they're in a fortress, it's protected by dragon pillars. You should knock them down and then go kill the fortress people.
[00:08:36] Speaker C: Yeah, from my understanding, we could have done the boss fight first, but it would have been a whole lot worse.
[00:08:40] Speaker B: Well, from what they.
Well, right, but again, it's very gamified. Like, you find a bunch of pillars, and you're like, oh, this is clearly the game thing we're supposed to do, which is to find all the pillars, destroy all the pillars, so that when we go to the end, that the end boss doesn't have some other ability. In this case, I guess it was. There was a ward or something on the. I think that's what Sean said. Like, would be harder to get in or something.
[00:09:02] Speaker A: Yeah. So for every pillar you didn't destroy, there was a basically a shell around the final fortress, and you could just walk through it, but you would take the damage from each of the pillars, layers of the shell. So you could have just ran right there and just talked through and died.
[00:09:25] Speaker B: Yeah. And that would have been fine if we knew where it was. So that wasn't even, like, a logical. Like, if they would have said, like, there's a fortress over here, and we got there and there was, like, a shimmering thing and the dragon pillars, and we'd be like, oh, there's probably something we have to do with these. Like, that would have been. I don't know. I would have felt like we were smarter than if we just, like, we just happened to randomly walk into these pillars and we're like, okay, I guess this is what we're doing to.
[00:09:45] Speaker A: Okay.
[00:09:46] Speaker B: So, again, I enjoyed playing Pathfinder and learning Pathfinder second edition. Like, that's been fun, too. I've been fun dealing sneak attack as much often as I can, but I'm curious to see where we go.
[00:10:00] Speaker C: I just want to point out, I love on our discord, Anwar, who, as I'm sure our listeners know, played Tevid, is now. He still hangs out there, and one of his favorite quotes is just the sound of Matt rolling damage.
[00:10:13] Speaker B: I'm only getting more dice, Anwar.
[00:10:17] Speaker C: But, yeah. My other favorite thing about the bubble is, as we were discussing, Sean and I were discussing after we beat the book, was that one of the ways to get through it without taking down the pillars is to Burrow. And I think that's hilarious because I can change up Jasper's abilities day by day, and I just tend to leave him with the same ones. So just imagining, like, this little crow trying to dig its way under so we can get in without bothering with the shield is kind of hilarious.
[00:10:43] Speaker B: Probably would have been the same time commitment. We would have sat on the one side for two weeks while he just very slowly dug underneath.
[00:10:49] Speaker C: Well, Jasper, just like. Yeah, right.
[00:10:52] Speaker A: So how did you guys feel about the hexploring, as we called it, the hexploration? Matt, I definitely feel like your sentiment about if there was better directions. Um, and I don't know if that was me or if that's just the way the book is written it. So something I think I didn't relay well enough going back and relooking at the book is if the akuje got too close to the pillar or got one hex away from their. From Akraval, they became blind, and, like, they lost all senses.
[00:11:33] Speaker B: Yeah.
[00:11:34] Speaker A: Which is why they couldn't go deal with it.
[00:11:37] Speaker B: You mentioned that. But then, like, the pillar that was closest to them shot darkness and made you blind, so we just assumed that's what they were talking about.
[00:11:44] Speaker A: Right. No, it's actually. It was actually the way the pillars were erected and the. The magics behind them is they were warded against the weird.
[00:11:55] Speaker C: Like.
[00:11:56] Speaker A: Exactly. And it even goes as far as saying, if you have a player who is playing an elf and decided, you know, play an ekuje elf, it affects them.
So.
[00:12:07] Speaker B: Wow.
How would anyone have done that?
[00:12:11] Speaker C: I mean, well, I mean, if character. If you lost a character, you know, rapid decided to come in and play.
[00:12:17] Speaker B: Sure, I guess.
[00:12:19] Speaker A: I mean, the ekuja are actually in the core book, I believe, as one of the. As one of the, like, ancestry, elven ancestry, standard heritage. Yeah. So it is possible. Again, the chances, I feel, are so, so astronomically improbable.
[00:12:36] Speaker C: But as a game writer, if that wasn't there, there would be a million for.
[00:12:41] Speaker A: Oh, absolutely. Absolutely right.
[00:12:43] Speaker B: But at the same time, like, how much fun would that be for that person? Like, they get one hex away from the city and also, like, they have no perception. They have no senses. Yeah, it's like, I don't want to play this character anymore.
[00:12:58] Speaker C: Yeah. I feel like I want to know, did you have a random encounter table? Or, like. Because there were, like, there was one thing that was, like, plottish that we ran into when we ran into whatever the hell Gilderoy Lockhart's actual name was.
[00:13:10] Speaker A: Gerhard Pendergast.
[00:13:11] Speaker C: And, like, Gerhard Pendergast, I'm sorry, and I have no idea, again, if he's written that way or if that's just how Sean chose to portray him, but either way, loved it.
[00:13:20] Speaker A: That's how he's written.
[00:13:21] Speaker C: Cool. Loved it. But that seemed to be, like, the big plot thing we ran into, aside from I think we eventually ran into the orcs, who we realized the, the Fae creature had had an interaction with. Like, I, how much of that was there?
[00:13:35] Speaker A: All of that. That was all right.
[00:13:38] Speaker C: Like, it was, well, was there extra.
[00:13:39] Speaker A: Stuff, or, like, is that, we found all of it. Uh, well, hang on. I'm looking at the hex map real quick. So each of those locations are specific. So there's 16 different events that are pre written for the map. And I believe you guys got all of them. The cobalt scout right at the beginning, all of the dragon pillars, the angel Gerhard, the demon hunters.
[00:14:12] Speaker B: Right? The demon hunters were like a non thing. Like, we ran into them and they were just like, oh, good, you did the thing. And then we just faded to black and they were gone. And then there was the elephant people, who, the only reason we went there is because the Okuja were like, these people may be able to help you. And then we got there, and they weren't there. There was one dude who was leaving. So I just feel like that was a throwaway. Like, there was a lot, a lot of the stuff here was just very inconsequential. Like, if we had never found it, it wouldn't have changed anything other than the dragon pillars.
[00:14:44] Speaker A: Sure.
Right. So there, there it. Yes and no. Yes. In the fact that you could just bypass them and not do anything. That's where a lot of the loot stuff comes from, like the scrolls and the weapons and whatnot. Also, every time you dealt with one of those events that wasn't a pillar, you are still gaining influence points with the eku J. So, for example, with the deinosuchus, sweet tooth. If you killed him, if you went after him and killed him, you lost influence with the okuje. Because they don't think, they don't like animals. You know, they're primarily vegetarians, so they.
[00:15:33] Speaker C: Don'T, I never would have guessed that from, like, the huge celebrations of meat at the feasts.
[00:15:38] Speaker B: But they mentioned that they don't eat meat often.
[00:15:41] Speaker A: Right. That's why. So one of the things is in the beginning, and they ask you, oh, like, you know, dietary preference or what would you, what type of feast would you want? If you say, oh, no, no, animals, you get more influence with them.
[00:15:53] Speaker B: I don't remember that being a choice at all. I remember them being like, we're going to boar hunt. You want to go on a boar hunt? Like, that's how I remember it. I could be totally wrong, but I don't remember ever them being asked, and.
[00:16:02] Speaker C: I get the whole, like, I don't think you ever expressed that to us as a GM, and I don't know, like, when or how you would, but, like, even knowing, like, going forward, like, oh. Like, no matter what you do on this hex, it's all gonna come back to that. Like, I don't think that was ever, like, anything you do here will affect your standing with the akujay. I don't think we were ever really made aware of that until this moment.
[00:16:21] Speaker B: Right. And also, on the way back, we just high fived what's his face. He gave us a knife, and we went through the portal. Like, it wasn't like there was any interaction with them after. So, again, I feel like all of that could have never happened, and the plot would have been exactly the same.
[00:16:34] Speaker A: Fair.
[00:16:35] Speaker B: Other than it would have been not as long, and we wouldn't have got loot or experience points for those things, which I'm fine with. Loot experience, to be fair.
[00:16:43] Speaker C: I mean. Yeah. And to be fair, we could have sworn ourselves to the beta and how to make new characters.
[00:16:49] Speaker A: That is.
[00:16:50] Speaker E: That is true.
[00:16:52] Speaker A: So I want to move on to the next. My next little dot on my agenda here, and all it says is knife sword. I want to know.
[00:17:04] Speaker D: Didn't do it.
[00:17:05] Speaker A: I want to know what love is. Your.
Yes. Well, definitely. But I want to know. Christine, Matt Hyatt, your thoughts, both as players and your character's thoughts on Knife Sword. And then I also want, Rob, I want your reaction to the other characters, both as knife swords thoughts and your thoughts on how you think this is going to go forward. Also, I think, Rob, you've done an amazing job of stepping in, like Matt said in the very beginning to something that you had no idea about the commitment and all of that, when Matt suckered you into this, and I feel like you fit in very well. And honestly, one of the things I was most scared about when we lost Pondwatcher, honestly, was the comedy. Temmit and Pondwatcher were great comedy characters. And I was like, oh, we're gonna be so short of that now. And then here comes knife sword, and, well, we're not short of it. So I feel like. I feel like you've jumped in really, really seamlessly and really well. But I want to hear everyone else's.
[00:18:18] Speaker C: Thoughts in two of the other games I'm playing at this moment, I am playing an absolute chaos Gremlin, and I love seeing from the other side what I do to those people I'm playing with.
I love knife sword. I think he is amazing. I think he's just such a great little character. I love all of the goblin swears that you come up with, Rob. I think my favorite was, like, toothpaste, hairbrush, perfume, or something like, I love it.
Saraya, I feel like she's an elf. She's older, and she was a hermit, so she's also like, she's out there, so she's just kind of like, all right, this new little thing with a large mouth and lots of teeth and more magic than sense is in the party now. This should be fun. Okay.
[00:19:11] Speaker E: I echo Sean, your concern that as heartbreaking as it was to lose all three of our cast members, I was also concerned of how to add the element of comedy. Though the four of us that have remained do have comedic abilities and elements, I think the three characters we play are not necessarily that comedically inclined. So definitely having Rob, who is a master at timing and comedy, is just phenomenal. It is so good to have you on board. And as for what Brianna thinks, ah, I think she's a little bit wary at first.
[00:19:50] Speaker A: She.
[00:19:50] Speaker E: She definitely thought more of, aw, you know, yes, we will take you under our wing and protect you and such.
Now, after the things she's seen him do, she's like, okay, why was this goblin actually, you know, who made this decision?
[00:20:09] Speaker C: Captured.
[00:20:12] Speaker E: And why are we taking this thing along? We definitely need to keep an eye on.
[00:20:18] Speaker C: We're taking this thing along because you don't look at your pack enough. He was asleep in. Oh, crap.
[00:20:25] Speaker E: Which, again, wonder felt heavy again.
[00:20:27] Speaker C: I like. It's those kinds of, like, little things that I just adore with this character.
[00:20:33] Speaker E: Yeah, absolutely.
[00:20:35] Speaker B: I agree. Rob has been a fantastic member or addition to the cast. I know for a long time, we joked that if Pond Watcher left, all of our audience would leave, and then Pond watcher left, and we all panicked.
Well, you know, the show must go on, as they say. But Rob's ability, I mean, being funny isn't just, like, saying funny things. It's when you say them, like, timing, as I said. So knowing when to chime in is always hard, and I think Rob does a good job of that. Also, on another note, as someone who edits, Rob's line looks a lot like Rich's line used to, where it was mostly silence, and then there would just be, like, funny stuff just jammed in every once in a while. It wasn't a lot on the line, but it was all, like, all gold, whereas look at my line. It's just constant. I'm just trying to hit enough jokes that eventually someone will think one of them is funny and that's what they'll remember. Whereas as far as twin Talon, I think that there's a lot of things going on with twin Talon.
A lot of things have happened and a lot of things have changed. He grew up in a place where, I mean, he was basically a child soldier to begin with, and he grew up, like, in a war. Like, not, I want to say, like, from. He was, like, seven or eight. Like, he was part of a war. And he's gone through a lot, and he kind of thought he was a certain person. And then he's gotten through the last couple weeks, I guess, or months, whatever it is, from book one to now. And a lot has happened in a short time. And I think as many of us did in reality, when life just went to fucking absolute shit. Just like, overnight, everything was bad. Silver got kidnapped. Pondwatcher and Tama just wandered off into the night. They were just, like, out there. Half of their number was just gone without any foreign place, and there was a goblin. And I feel like at a certain point, you're just like, okay, that might as well happen. Like, okay, either that or you just go insane. So I think that he has a lot of thinking to do also. I mean, he did have a slight conversation with him about, if you want to go back with us, you can, because we asked where he came from or how he got here, and he didn't know knife sword. He said he was where he was, and he left, and then he blacked out, and then he was here. Being a slave, which is wherever he was, is not even close to the Moengi expanse, as far as we could tell. So how he got here is anyone's guess.
[00:23:01] Speaker D: No, it's actually in the Moengi expanse.
[00:23:03] Speaker B: Oh, really? Because knife sword didn't say that. He said he didn't know where he was at all.
[00:23:07] Speaker D: I don't know. He doesn't know where he is. But, you know, he does speak Moangi.
[00:23:10] Speaker B: Well, he also does a lot of things, so I'm not gonna hang my hat on any of that.
That's very true, but, I mean, if nothing else, I mean, nice horde may find a camaraderie with the other goblins, so. And then I'm sure we'll be needing his talents at some point, but, yeah, I think Twintalon is just kind of reeling with everything that's happened over the past, you know, month or so, and he's not about to just kick somebody out or just be like, bye. Just because they didn't start their journey with him. So, yeah, I think he's. He's just kind of going with the flow right now.
[00:23:43] Speaker A: All right, Rob, read the rest of the cast to filth. No.
[00:23:50] Speaker D: Wow. No, I really appreciate everything you guys said. That was cool. Um, I. Yeah, no, I really.
[00:23:56] Speaker B: Well, just. Just so you're aware, we'll never be nice to you again, so just soak it up while you can get it.
[00:24:01] Speaker D: All right.
No, thanks. Like, yeah, when. When Matt first suggested I tried this out, like, I was like, oh, you know, I like doing role playing and stuff, so. Yeah, no, but it's been. It's been a lot of fun. Thanks for letting me kind of go off the deep end with my stuff.
I just kind of been doing what? Kind of. Just sort of jumps in my mind at the time. Like, ooh, yeah, he'd do this. So, you know. But, yeah, it's been a lot of fun, and I really enjoy playing with you guys, so. As for knife sword. Yeah, he thinks it's better than mining yellow rocks, so he's cool with it.
[00:24:39] Speaker B: Low bar.
[00:24:44] Speaker C: Right?
[00:24:45] Speaker D: Well, I mean, he basically grew up.
[00:24:47] Speaker C: Yeah. Digging up chunks of poisoned metal. Going with you guys seems like a better deal.
[00:24:52] Speaker A: Yeah.
[00:24:52] Speaker B: We haven't broken his hands once yet.
[00:24:56] Speaker D: Well, let's just say that mining the yellow rocks was better than where he was before that, so, you know, it's cool. Basically grew up in a trash heap.
[00:25:02] Speaker C: Oh.
[00:25:03] Speaker D: Anyway. But, yeah, no, and, yeah, he doesn't. The reason he didn't ever escape the yellow rocks was, a, he didn't know there was anything else out there, and b, he didn't realize he could do all the magic stuff. So it's kind of just sort of happening over time, but, yeah.
[00:25:18] Speaker C: Is that why we tend to get spontaneous uses of noxious papers?
[00:25:22] Speaker D: Yeah, he just thought that was. Everybody did that, you know?
You know, everybody farts. You know, it's a thing. I think there's books on it, you know?
[00:25:33] Speaker C: So it's like that meme about, like, the bard discovering his powers.
[00:25:36] Speaker D: Yeah.
[00:25:36] Speaker C: I just insulted this guy, and he dropped dead.
Sort of just, like, I got scared and farted, and they died.
[00:25:45] Speaker D: A little confused. No one else's farts. You can. You can't see anybody else's farts. They're just not visible. It's weird.
[00:25:51] Speaker C: Clearly that's just a goblin thing.
[00:25:53] Speaker D: Yeah, but, yeah, no, so he kind of likes you guys. He thinks Saray's got some cool stuff she comes up with over there, but he's very wary of Jasper because, you know, he kind of looks like a black seagull, you know?
[00:26:07] Speaker C: And he's. He's pink. He's pink.
[00:26:09] Speaker D: Whoa. Okay. A pink seagull. Excuse me.
[00:26:13] Speaker C: Yeah. Jasper looks like somebody made a muppet out of suede.
[00:26:16] Speaker D: Oh, really?
[00:26:17] Speaker C: Like, poorly.
[00:26:19] Speaker D: Okay.
[00:26:20] Speaker C: Animated it to the best of their ability, which may not be exploits.
[00:26:23] Speaker B: Yes.
[00:26:24] Speaker D: He's still in, like, a seagull shape.
[00:26:25] Speaker A: Yes.
[00:26:25] Speaker E: Yep.
[00:26:26] Speaker A: That is true.
[00:26:27] Speaker C: Yes. Very much a seagull shape.
[00:26:29] Speaker D: Yeah. So I'm kind of wary of that. You know, those things are evil. But, yeah. So he's curious to figure out how you make all, like, the different cocktails and stuff that you do. He thinks they would go well with some of the meals.
[00:26:43] Speaker C: Just imagining him just trying to eat an alchemist fire now. Or like, an acid flask.
[00:26:48] Speaker A: I just see him sitting there munching on some leather armor, drinking an acid flask. Oh, no.
[00:26:53] Speaker D: You joke, but that's the reason I've got the hide armor in my inventory.
[00:26:57] Speaker C: Oh, no. Oh, no. We remember.
You're just like, oh, man, this is great jerky.
[00:27:06] Speaker A: Well, we're really happy you joined us, and it's been really fun. I can't wait for you to go through the next book, like, the full book. And, oh, yeah, we'll get to see. See all of the new fun things.
[00:27:20] Speaker D: It'll be good figuring out what's going on. I mean, right now, he's just kind of like, you know, he sees, uh. He sees Brianna as like a. Like a wall, a walking wall, a pack mule of defense.
And also, he, like, you know, I think he's gonna move into your backpack.
[00:27:36] Speaker E: That's fine.
[00:27:36] Speaker D: Yeah, we do some remodeling, so if you hear some banging and stuff, don't worry about it.
[00:27:40] Speaker E: It's not a bag of holding.
[00:27:42] Speaker D: Oh, it will be.
[00:27:46] Speaker C: He's just gonna install a pocket dimension.
[00:27:49] Speaker E: No.
[00:27:51] Speaker D: And, you know, I mean, he thinks six heel is kind of cool too, so, you know.
Six heel.
[00:28:04] Speaker A: Okay, so next I want to talk about things that didn't happen that were suggested that I'm sad didn't happen.
[00:28:14] Speaker B: Who suggested them?
[00:28:15] Speaker A: Well, these are some suggestions that you guys have come up with during the course of book two. That I'm sad never happened. And I think the saddest thing that didn't happen that I really wanted to happen was twin Talon running in with the second barrel to die hard explode.
[00:28:43] Speaker B: Evasion. Man. Oh, there's a reflex save.
[00:28:47] Speaker A: Yeah, I thought you would have been fine. I just.
[00:28:50] Speaker D: I love the rationale for that plan.
[00:28:52] Speaker A: I did too. Yeah.
[00:28:54] Speaker B: Ride the shockwave out.
[00:28:55] Speaker A: I was really sad that that didn't happen.
There was a suggestion that someone try and sleep with one of the elephants early on. Yep.
[00:29:05] Speaker B: I'm sorry.
[00:29:06] Speaker D: I'm sorry. What?
[00:29:07] Speaker A: Yep.
[00:29:08] Speaker C: I don't remember that.
[00:29:09] Speaker B: Is that a surviving cast member?
[00:29:12] Speaker A: No.
No.
[00:29:13] Speaker B: Okay, so.
[00:29:17] Speaker C: Okay. Telling silver to get fucked with the trunk of an elephant is not the same thing.
Wow.
[00:29:26] Speaker A: I'm really sad that the story I wrote about one of the NPC's literally didn't happen because you blew them to Kingdom Kong.
[00:29:40] Speaker C: Oh, is that. Was that the friggin heavens gate?
[00:29:43] Speaker D: Yes, it was.
[00:29:44] Speaker A: By heaven's gate.
[00:29:45] Speaker E: Silver, can we talk about that? Because.
[00:29:48] Speaker A: Well, yes, we can talk about that.
[00:29:50] Speaker E: Okay. Are we going to talk about that now or is that planned?
[00:29:54] Speaker A: Sure, we can talk. No, we can absolutely talk about this now. So with silver being abducted, I wrote in a separate cult that I based loosely on the heaven's gate cult because I find the heaven heaven's gate cult very interesting. The fact that there are still surviving members who still keep the website up and running and they're still kind of functioning as a cult, even though I.
[00:30:23] Speaker C: Think Sean recently watched the HBO document.
[00:30:26] Speaker A: Oh, I rewatched it, yes. But I find cults in general very interesting. And this book deals with a lot about cults in. Well, not a lot about it, but it deals with a cult in Pathfinder. So the cult of cinders is the cinder clause. Their whole idea behind what they're trying to do was very cultish. Led by the one. The leader that you killed was her name.
Yes. Balzamag. Yeah. She was the leader of this cult and another cult was influencing her. So there were. It's cults all the way down.
[00:31:05] Speaker E: Cult on cults.
[00:31:06] Speaker A: Yes.
[00:31:09] Speaker D: Pyramid cult.
[00:31:10] Speaker C: Sprinkle in another one.
[00:31:11] Speaker A: No, I figure throwing in another one would be good. I also. So that cult is still around and still should have some effect in the game. I think. I think they will.
But I thought of all of the characters that left, I feel like Silver was the.
Was the candidate most likely to join a cult.
I don't think Pond Watcher would, and I definitely don't think timid would with how he feels about like, slavery and stuff like that because that was his character background. So I felt he got turned into a damp fear and I actually wrote his character sheet before the damp Fear ancestry came out of. So I actually built him as a low level vampire. So that's why when he died, he turned to ash.
[00:32:07] Speaker D: Wait, aren't those guys like 13th generation. They can actually walk in the sun.
[00:32:11] Speaker B: Different system, but they're different game, different system. Oh, God.
[00:32:16] Speaker E: Oh, God.
[00:32:18] Speaker D: KT frame.
[00:32:19] Speaker A: No, no, no.
So I wanted to have him show up because the cult was working with Belzemog on behalf of another group, and I thought it'd be really cool to have him show up. And he was cast. So he was the one who cast invisibility on the Chimera.
He cast haste on the other chimera.
So he was actually casting. So every time you heard the guitar playing, he was actually casting spells. And I was having. I was marking off the spells he could cast, and he was buffing them the whole time, too. Now, what I hadn't expected was you guys to blow out the walls and take the last four encounters and just smush them into one encounter.
[00:33:12] Speaker E: That was unexpected for us, too.
[00:33:14] Speaker C: Not our smartest move.
[00:33:16] Speaker D: That was awesome.
[00:33:17] Speaker B: I'll say. It certainly wraps it up quick.
[00:33:20] Speaker C: Yeah, yeah, right? We're like, you know what? Fuck it. We're tired of this jungle.
[00:33:25] Speaker B: Also, it helped that when we detonated the second barrel, it took out a bunch of them.
[00:33:31] Speaker A: Yes, it did.
[00:33:33] Speaker D: Is it weird that I pictured twin talon as the guy, the special effects guy from Tropic Thunder when that happened?
[00:33:39] Speaker B: No, not at all.
[00:33:43] Speaker C: I just. I just thought of the muppet.
[00:33:44] Speaker A: Like, did somebody say explosion?
That was. And initially, I had like, so if you hadn't blown up the walls and you had walked around and gone through each door and triggered each event individually, he was going to be waiting at the penultimate room and talk to you and try and convince you that what you're doing is wrong and you should join this cult because he's becoming so much more enlightened and all of this. But you blew him up.
[00:34:22] Speaker C: Well, I'm pretty sure this second he was like, I've gained more knowledge and I know the ways of the darkness. Not. Sorry. Brianna would've just been like, Smite.
[00:34:30] Speaker D: Pretty much just like she did to the chimera.
[00:34:33] Speaker E: Yeah.
[00:34:34] Speaker C: Yeah.
[00:34:35] Speaker A: So, yeah, that was the things. I'm sad that didn't happen.
Do you guys have any questions about book two?
[00:34:46] Speaker C: I think we've addressed a bunch of them so far as we've been talking about.
[00:34:51] Speaker B: I have a question.
[00:34:52] Speaker D: I'm still confused.
[00:34:53] Speaker A: Yes. Yes.
[00:34:53] Speaker B: Sorry, Rob. Go ahead. You're so confused.
[00:34:56] Speaker D: Yeah. When are we starting book two?
[00:34:57] Speaker B: As soon as we do the wrap up. I think we're gonna start the second book for you.
[00:35:00] Speaker A: Yeah.
[00:35:01] Speaker D: Oh, okay, cool.
[00:35:05] Speaker B: So you added vampire silver to the fortress at the end?
[00:35:11] Speaker A: Yes.
[00:35:11] Speaker B: So do we get any extra xp for him?
[00:35:15] Speaker A: Yes, you did.
[00:35:16] Speaker B: Okay. That's it. That's my only question.
[00:35:23] Speaker A: So one thing I will say is, in the heat of the moment, when you were like, I throw the black powder, the first black powder keg, how much damage does it do? I frantically flipped through the book and could not find it, so I just pulled a number out of my ass.
[00:35:36] Speaker E: Okay.
[00:35:37] Speaker A: But now on retrospect, I have actually found the page where it gives the stats for the barrels. It was only supposed to be five d six in a 20 foot burst, but I liked what we did better, so it doesn't matter.
[00:35:51] Speaker C: I don't even remember.
[00:35:52] Speaker A: Didn't we do, like, twelve or eight? Love d twelve s. Because I feel like they're not used enough.
[00:36:00] Speaker B: So they're definitely, like, that cool die that you have in your set. That doesn't do anything, but it reminds me of barbarians, so I think they're fun, but I. Yeah, you never use them.
[00:36:11] Speaker C: Yeah.
[00:36:12] Speaker A: All right, so I have a couple audience questions that we've gotten and everyone can answer.
This question came from a couple of people. Who was your favorite NPC in book two? Ranuli or Ranalli?
I thought they were quick, like Gerhard and Earhardt. Yes.
So thank you for that question.
This is from Cassandra.
[00:36:44] Speaker E: Hi, Cassandra.
[00:36:45] Speaker B: Hello.
[00:36:47] Speaker A: She sent us in a couple questions. So the first one, if your character had a theme song, what would it be?
[00:36:57] Speaker C: I feel like you should have given this one in advance.
[00:37:01] Speaker A: All right, I'll let you guys think about it.
I'll go to the next question, and we'll come back. How's that? Where did Sean get his dice cursing powers?
Well, I don't really have dice cursing powers. I know. Shocker. I roll horrendously. Horrendously when I play games. If I would draw as many crit miscards as I do as the GM, as a player, I can attest he rolls.
[00:37:32] Speaker B: Have you guys, if you guys don't know, there is a Twitch game that happens every third Saturday, and you can watch that yourself.
[00:37:40] Speaker C: You can watch on.
[00:37:41] Speaker A: It's true. I've already lost a character in that game, and we're not even out of book one.
[00:37:46] Speaker B: That's less to say about your rolling and more about criticals with pics.
[00:37:52] Speaker A: But, yeah, I've died 10 seconds into a game before, so, like, yeah.
[00:38:00] Speaker C: Okay. Is that when your friends are, like, actively screaming?
[00:38:03] Speaker A: No, I, uh. We, like, we made characters, and they just rezzed in the middle of a battle as, like, an action scene, and I was a level one ranger in second edition d and D, and I rolled a one, and then my GM rolled on the crit mist chart and rolled my head and then rolled the result, and it was like, twice the amount of hit points I had. So I inhaled my blowgun Darth and died.
[00:38:36] Speaker C: Oh, no, you did the steps wrong.
Instead of, like, inhale, put blow dart to mouth. You put blow dart to mouth and then inhale, essentially.
[00:38:46] Speaker A: So I just passed my historically terrible rolling onto my players, apparently. And, you know, that's. That's fun. But I will say I. I am going to implement some new rules, and I'm going to announce them here. I'm going to implement some new rules for the. Starting in this book three, book book.
[00:39:16] Speaker B: Two for you, Rob.
[00:39:17] Speaker A: So book two for Rob, book three for the rest of everyone. The.
[00:39:22] Speaker D: The first one was more of a pamphlet for me.
[00:39:27] Speaker C: This is your welcome brochure?
[00:39:29] Speaker A: Yeah.
[00:39:30] Speaker C: Yeah.
[00:39:31] Speaker A: If you spend a hero point and on your hero point when you roll, you critically fail, you will not critically fail, you will take a regular failure.
[00:39:43] Speaker B: Okay.
[00:39:44] Speaker A: Does that. Does that work for everyone?
[00:39:46] Speaker E: Sure.
[00:39:46] Speaker C: Hey, works for me.
[00:39:47] Speaker A: Next, because you guys, and by you guys, I mean Matt, deals so much damage in a shot, I want to reward you for rolling really well. So. And that, thus I can curse you better, too. So if you roll 20 over the ac, which would be technically a double crit, you get to draw an additional crit card and pick the best one. So for every. For every ten you exceed the ac, or I casting whatever you need to do for that, it's an additional crit card. So for some reason, you get 30 above someone's ac, you would get three crit cards.
[00:40:33] Speaker C: Now, on the case of natural twenties that are also ten above an ac.
[00:40:37] Speaker A: That would be two cards. That's a double crit.
[00:40:39] Speaker B: I'd say. It's a double crit.
[00:40:40] Speaker A: Yeah.
[00:40:40] Speaker C: Perfect.
I'm just basically saying that for clarification.
[00:40:45] Speaker A: I'm hoping this will entice some more people into our Patreon and give you guys some crit hit cards.
[00:40:51] Speaker E: That would be nice, huh?
Wink wonk.
[00:40:55] Speaker A: So we can do that.
[00:40:57] Speaker C: Wink wonk. Exactly.
[00:40:58] Speaker A: So that. Those are the two new rules I would like to implement, starting in book three, book one and a half for Rob.
[00:41:05] Speaker D: Wait, I just got my notebook. Okay, so rule one.
[00:41:11] Speaker A: Have fun.
[00:41:14] Speaker B: Don't talk about Fight club.
[00:41:21] Speaker A: Let's go back to this theme song question. No, no, don't worry. I'll go to you last. Hyah. It's fine, Christine.
[00:41:33] Speaker C: Fuck.
[00:41:34] Speaker A: What's your gut instinct like?
[00:41:36] Speaker C: Witchy woman.
[00:41:37] Speaker A: I was actually thinking something very similar.
[00:41:40] Speaker C: What were you thinking?
[00:41:41] Speaker A: Yeah.
[00:41:41] Speaker B: So since you've had time to think about this question.
[00:41:44] Speaker A: So for Saraya, I was going to say something like witchy woman. Or I want to say dynamite hack. But that's not it. I know dynamite hack is a band.
I like witchy woman. I like witchy woman. Matt, what would you do for twin Talon?
[00:42:06] Speaker B: I think it's hard.
My gut instinct is colors of the wind.
[00:42:13] Speaker E: Sorry. He is our Disney princess.
[00:42:15] Speaker A: He is. Rob, what do you think knife sword theme song would be?
[00:42:23] Speaker D: First thing that comes to mind would be frontier psychiatrist by the avalanches.
[00:42:27] Speaker A: Okay.
[00:42:30] Speaker C: Okay.
He was ready.
[00:42:34] Speaker D: Actually, I've been scrambling for the last five minutes trying to find it. Cause I couldn't remember the name of the song.
All I could remember that was he was. There's a line from it anyway, but yeah, no, if you know that song. I think that song is. I think that's. That's knife sword.
[00:42:51] Speaker A: I was thinking defying gravity for knife sword with the gravity well as his cantrip.
[00:43:00] Speaker D: As a cantrip now. Oh, that'd be awesome.
[00:43:02] Speaker A: All right.
[00:43:06] Speaker D: He said it was a cantrip. DM said it was a cantrip. It's a cantrip.
[00:43:10] Speaker A: Hiya.
[00:43:13] Speaker E: The first thing that pops into mind for Brianna, I wanna be a troll and say all star by smash mouth, but if I had to guess, I.
[00:43:23] Speaker B: Would say brick house by the Commodores.
[00:43:25] Speaker D: I was thinking let the bodies hit the floor. But that's just.
[00:43:28] Speaker E: Well, I've not been rolling well enough for that.
[00:43:31] Speaker A: I don't think that's also twin talons.
[00:43:34] Speaker B: Yeah, that was my theme song in that one fight we had in the forest where I was just, like, sneaking up on people and stabbing them to death before they ever knew they were in a fight. That was.
That was one of my favorite things that we've done. Just sneaking around, murdering people.
[00:43:49] Speaker A: Okay, and the last question we got from the audience is, if you were to sum up your character thematically, what would that theme or themes be?
[00:43:59] Speaker E: Before anybody else answers, we do have at least three more questions submitted from the form. Sean.
[00:44:05] Speaker A: Oh, I don't even know where those are. I didn't even see those.
[00:44:08] Speaker E: Shake my head at you, sir.
[00:44:10] Speaker B: M a plus.
[00:44:12] Speaker C: A plus, babe.
[00:44:15] Speaker E: Smdh, get my damn edit.
[00:44:18] Speaker C: You, sir.
[00:44:19] Speaker E: No worries.
[00:44:20] Speaker A: I'll.
[00:44:20] Speaker E: I'll read those.
[00:44:21] Speaker A: So characters, theme or themes?
[00:44:24] Speaker C: I'm trying to think, like.
Like, I feel like the best way to sum up Soraya is, like, delusional bog witch.
Like. Do you guys disagree?
[00:44:35] Speaker A: No, not at all.
[00:44:39] Speaker C: Like, I love her, but, like, she's. She's not all there all the time.
[00:44:44] Speaker E: It's fine.
I feel like Brianna takes a lot of her themes from her, her faith. So Sarenrie being a deity of redemption, I think she definitely takes a lot into account for that.
[00:45:01] Speaker A: Okay.
[00:45:01] Speaker B: I guess with twin Talon, there's a couple things. There's, you know, kind of a search for self as well as, you know, what does, I want to say, nature versus nurture kind of a thing. But, like, how much of how much of your. Who you become is a product of your experience and how much of it is kind of where you're from and youre your lineage or your history or your people's history? Also murder. I don't know if that's clear.
[00:45:28] Speaker E: Oh, yeah.
[00:45:28] Speaker B: Probably also rolling as many dice as possible.
[00:45:31] Speaker C: Also murder.
[00:45:33] Speaker E: I don't know if that's a theme, but. Okay.
[00:45:35] Speaker B: I think it's just a mini thing. I just want to roll as many dice as possible.
[00:45:39] Speaker C: I would just like to add in here that Shawn and I have gotten into age of Sigmar, and I got to roll an entire d six cube of 36 dice at once. And that was possibly the most satisfying thing I've ever done.
[00:45:53] Speaker A: Rob, what, uh, what themes do you have for knife, sword?
[00:45:57] Speaker C: Mmm.
[00:45:58] Speaker D: The world is big, and every day it gets bigger, but it's also my plaything, and whatever that is, it's going in my mouth.
[00:46:05] Speaker B: Oh, man. Okay.
[00:46:06] Speaker A: Why?
[00:46:07] Speaker C: So toddler.
[00:46:09] Speaker D: Okay.
[00:46:10] Speaker A: Yeah, makes sense.
Hi. You said you. We have three more questions.
[00:46:15] Speaker E: Yes, he is.
[00:46:16] Speaker A: Okay, lay him on. Lay him on us.
[00:46:19] Speaker E: Okay, so this is, this is a person who prefers to be referred to themselves as sir. They're from USA. USA. And the question is, Sean, what encounter are you most looking forward to in book three? And what are the monsters weaknesses? I feel like this person wants to help us.
[00:46:40] Speaker D: Yes, Sean, weaknesses?
[00:46:42] Speaker A: I'm looking forward to the fight with the redacted and weaknesses redacted.
[00:46:51] Speaker D: So I'm not finding anything called redacted in the monsters manual.
[00:46:59] Speaker A: Get out.
Okay, next. Next question, because I'm obviously not gonna. I am excited about the next book, though. I think I. I think it's gonna be interesting.
[00:47:13] Speaker E: Good. That's the important part.
[00:47:15] Speaker B: Boy, I hope so. People have to listen to this.
[00:47:17] Speaker E: Yep.
Okay, the next question is from Radhika.
Please forgive me if I'm mispronouncing your name. Do yell at me on socials. Please, please do correct me. But her name is Radhika. They're from Delhi, as it says here. And their question. Oh, Radhika, you're my favorite person now is, why are you so mean to Hia and cut her off? Shawn? It's not nice.
Love the show. Love you guys. Keep up the good work.
[00:47:55] Speaker A: Oh, well, thank you. So at lovey come clean, it started by mistake, okay? It was a complete accident.
[00:48:06] Speaker B: The first for, like, 50 episodes in a row. And then he decided, I guess I should roll with him.
[00:48:13] Speaker A: Then the second time. The second time, I was like, okay, let me do this. It'll be funny. It'll be a little callback. And then, like, the. By the fifth time, I was like, well, this is just how I end the end episodes. Now, I will wait till Haya's turn and then cut her off.
Well, you've just been called out, haya. I will not cut you off in book three.
[00:48:42] Speaker E: Remains to be seen.
[00:48:44] Speaker A: I will try not to cut you off in book three.
[00:48:49] Speaker E: Thank you.
[00:48:50] Speaker D: Are we taking odds on how many.
[00:48:51] Speaker E: Episodes we get in?
[00:48:53] Speaker C: I would like to make an addendum to this question. Um, why do you like letting people only take one of their.
[00:48:59] Speaker E: Yes, that is a good question.
[00:49:01] Speaker B: Often did it.
[00:49:04] Speaker A: I'm bad at.
[00:49:05] Speaker B: Oh, I'm sorry. Per turn. Yes, all the time. I thought you meant that. That one time that he stopped the show in the middle of Brianna's turn.
[00:49:14] Speaker C: Oh, no, I just mean literally anyone's turn, where, like, we resolve.
[00:49:18] Speaker B: One.
[00:49:19] Speaker C: Moving on.
[00:49:21] Speaker D: One, two, five. No, three, sir.
[00:49:25] Speaker B: Three.
[00:49:26] Speaker D: Three.
[00:49:27] Speaker A: Little known fact that that character was based off me with my counting ability.
Okay, and the last question.
[00:49:38] Speaker E: The last question. This is from Vincent from Scotland.
[00:49:44] Speaker B: Hey, Vincent.
[00:49:46] Speaker E: Hello, scottish listener. This is very exciting. The question is, could we get a clearer answer or clearer. Excuse me, answer as to why Aaron, Richard and Anwar are no longer on the show.
[00:49:58] Speaker A: Sure. So Richard has a very stressful real life job, and it is a important job. And not to dox rich, you know, or anything like that. Work just was getting very busy and the show was requiring more commitment and time. And fun fact, no one on the show gets paid, so I can't ask.
[00:50:32] Speaker D: Wait, what?
[00:50:32] Speaker A: Oh, yeah, sorry.
So I cannot in good conscience ask someone to leave their real life job or cut into their real life job to do a essentially volunteer show for Anwar, he had just taken a new job. Again, the pandemic hit and I feel like a new job. He had just purchased a house. Again, this doesn't give any of us money. So, again, asking him to take time away from a new job while he's moving and dealing with a pandemic. Again, it's just not something I could. Could ask him to do with a clear conscience.
They both came to me and asked if they could, you know, bow out, and I said, absolutely. If. If we don't have fun doing it, it's going to come through the microphones, and you guys are going to hear it, and it's. If the minute it becomes super hard work to have fun playing this game, we've failed as a show, and I failed as a GM and, you know, a producer on this thing. So, like, is there a lot of hard work that we do behind the scenes? Absolutely. Haya, Matt, myself, we do all the editing of this, and I had never really. I had done, like, high school audio editing and up to that point, so, like, asking people to sacrifice extra time away from their families, especially during a pandemic, it's hard. And those are the two reasons why Rich and Anwar bowed out with Aaron. There was some personal issues that I don't feel comfortable going into, or I don't want to go into some personal issues on his. On his side of things.
[00:52:24] Speaker C: And, well, he was also moving, and he was starting grad school.
[00:52:28] Speaker A: Yes. Yes. There was just a lot of things in his life that were happening that just did not mix with having to do a show.
[00:52:39] Speaker E: Right.
[00:52:39] Speaker A: When I said at the end of the episode with Anwar and Rich leaving was, you know, sometimes real life gets in the way of art, and that is 100% the truth. Out of the entire cast, Rob is the only person that I don't know, but I know I have a performance background. Christine has a performance background. Haya has a performance background. Matt, do you have a performance background?
[00:53:03] Speaker B: Kind of depends what you mean.
[00:53:05] Speaker A: Theater or anything like that.
[00:53:07] Speaker B: Like, I did theater in high school. I had my own YouTube show for a while. I am a web liberty. I don't know if you realize that you're getting that on the cheap.
[00:53:15] Speaker A: Oh, I did not know that. I better double your paycheck of zero.
[00:53:19] Speaker B: That's right.
[00:53:20] Speaker A: Triple A. Yeah.
And, Rob, did you grow up doing any performing or anything like that?
[00:53:29] Speaker D: Does sanitizing public telephones count?
[00:53:32] Speaker A: That is a performance. Did you dance?
[00:53:36] Speaker D: No.
No. I did. I did. I did some. I did a little bit of theater in high school, but mostly I've done tech. I'm on the tech side of stuff, so I did some of that in college. And my current profession does lend to audio visual stuff, so, yeah, so I.
[00:53:52] Speaker A: Know at least, again, at least for four of us in the cast, performing has always been at least has always been a part of my life. And I stopped doing theater couple years ago, and I stopped all performing a couple years ago, and I really started to miss it. So I decided to be a pro wrestler for a little bit, and then when my body was like, hey, Sean, you probably shouldn't do that. I I was like, you know what? I love gaming pictures. Oh, absolutely. I have videos. I'll send them to you.
[00:54:24] Speaker C: Look up the beach bums. Find Brody. You'll learn what you.
[00:54:28] Speaker A: I missed performing, and I missed, and especially with the pandemic hitting. Like, I miss performing. I miss putting something out for people to consume. So I went to people that I. A new gamed, and b I knew had some sort of performance aspect in their lives with rich and Anwar, I played a private game with them, and they're just such funny individuals that I was like. They were a no brainer to play, like, to ask. So I hope that answers the questions. It's hard to answer why people left the show.
[00:55:04] Speaker E: Exactly.
[00:55:04] Speaker A: Without, like, boxing and stuff.
[00:55:07] Speaker E: So real life happens.
[00:55:11] Speaker C: There's no hard feelings. We still love them. They still love us, like I said, and we're chilling on our discord.
[00:55:16] Speaker B: Well, we still love them. We can't say they love us. We're not. Can't speak for anybody else.
[00:55:19] Speaker E: That's true.
[00:55:22] Speaker C: No one has gone to their social media to be like, oh, my God, my time on the Crack Die podcast was just awful.
[00:55:27] Speaker E: It's a matter of. No kidding.
[00:55:30] Speaker C: Haya's drafting her one ash.
[00:55:33] Speaker B: So if you want to check out what I was talking about earlier, back to me, you go to facebook.com mattshowtv. That was the show. It didn't last very long, but it was a lot of fun, and it was very stupid, but I had fun doing it.
[00:55:48] Speaker E: It was very funny.
[00:55:49] Speaker C: I'm gonna make up a whole new set of merch for you. That's just. I'm doing liberty.
[00:55:54] Speaker E: Yes, please.
[00:55:56] Speaker B: We did have macho t shirts, and.
[00:55:58] Speaker E: It'S not only because his name is Matt, and therefore. Yes, the other person on the show was also named Matt, therefore, the Matt show.
[00:56:07] Speaker B: Right. There was two of us.
[00:56:09] Speaker A: Yep.
[00:56:09] Speaker D: Well, they legally changed their name to Matt, so there would be.
[00:56:12] Speaker C: Yeah, exactly.
[00:56:16] Speaker A: Okay, so do we have any final thoughts on book two, what we're doing with this podcast, the show in general?
[00:56:29] Speaker E: I say good riddance for our character's sake. I feel like book two kind of was hard emotionally for our characters, and it was also during a very difficult time in everybody's lives. So I look forward to starting book three in 2021.
[00:56:48] Speaker C: That's what it is. Spring energy in 2021. New book, new buddies. Gonna be a good time.
[00:56:54] Speaker B: No, I'm definitely looking forward to book three. I'm curious to see, you know, what's gonna happen next. I'm excited for character developments. I'm interested to see how the Citadel renovations go and if that has any impact on what we're doing. Yeah, I mean, I'm very excited to see where these characters go more than anything else.
[00:57:14] Speaker E: Absolutely. Well said.
[00:57:15] Speaker D: I was gonna say, well, I. For 01:00 a.m. looking forward to book two.
I would like to someday find out what the hell's going on.
Yeah, I think I can get better at knocking down the sticks with heads on them.
Got some ideas.
It seems to impress everybody else, so I might keep up with that. I got to pay for my apartment somehow.
Yeah.
Looking forward to it.
[00:57:46] Speaker C: I mean, okay. At least Brianna can try for it now. Hiya.
[00:57:49] Speaker E: And I should.
Rob, there's a very easy way you can find out what is happening, and that's to listen to the Crack Die podcast wherever you get your podcasts.
[00:57:59] Speaker B: What podcast is that?
[00:58:00] Speaker E: The Crack Die podcast, or sometimes known as the Crack Eddie podcast.
You're welcome. Thank you.
[00:58:09] Speaker D: I'm several episodes behind. I didn't know I was in the Crack Die podcast. I'm actually. I haven't gotten to that part yet.
[00:58:15] Speaker A: Oh, no.
[00:58:16] Speaker D: So.
[00:58:18] Speaker E: Oh, no.
[00:58:21] Speaker A: Thank you for listening to the Crack Die podcast. Background sound effects provided by sirenscape because Epic Games deserve epic music. Please visit
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